How this server is configured
Server Settings
Every gameplay rule on REBORN, pulled live from the server config and explained in plain English. This is exactly how the world behaves when you drop in.
General
- Max Players
- Maximum number of players that can be on the server at once.
- Playstyle
- PVP allows players to fight each other; PVE disables player-vs-player damage.
- Max Ping
- Players with a ping above this (ms) are kicked to keep gameplay fair.
- First Person
- Whether players may use the first-person camera.
- Third Person
- Whether players may use the third-person camera.
- Crosshair
- Whether the aiming crosshair is shown.
- Map Screen
- Whether players can open the in-game map.
- Logout Timer
- Seconds you must stay still before safely logging out.
- Logout Timer (Bunker)
- Logout delay while inside a bunker.
Loot
- Loot Spawn Rate
- Global multiplier on how much loot spawns in the world. 1.0 = default.
- Examine Loot Rate
- Multiplier on loot found by examining objects.
- Locked Containers
- Whether some loot containers require lockpicking to open.
Puppets & Enemies
- Puppet Health
- Health multiplier for zombies (puppets). Higher = tankier.
- Puppet Speed
- Movement speed multiplier for puppets.
- Puppets Open Doors
- Whether puppets can open doors to reach you.
- Puppets Vault Windows
- Whether puppets can climb through windows.
- Armed NPC Difficulty
- Difficulty tier of armed NPCs (higher = deadlier).
- Armed NPC Health
- Health multiplier for armed NPCs.
- Armed NPC Damage
- Damage multiplier for armed NPCs.
Fame & Progression
- Fame Gain
- How fast you earn Fame Points. Higher = faster progression.
- Fame Loss on Death
- Fraction of fame lost when you die.
- Fame Loss when Killed
- Fraction of fame lost when killed by another player.
- Fame Reward on Kill
- Fraction of fame gained for killing a player.
Skill Gain Rates
- Rifles
- XP rate for the Rifles skill.
- Handgun
- XP rate for the Handgun skill.
- Sniping
- XP rate for the Sniping skill.
- Melee Weapons
- XP rate for Melee Weapons.
- Archery
- XP rate for Archery.
- Running
- XP rate for Running.
- Endurance
- XP rate for Endurance.
- Stealth
- XP rate for Stealth.
- Driving
- XP rate for Driving.
- Medical
- XP rate for Medical.
- Cooking
- XP rate for Cooking.
- Farming
- XP rate for Farming.
- Engineering
- XP rate for Engineering.
- Demolition
- XP rate for Demolition.
- Thievery
- XP rate for Thievery.
- Awareness
- XP rate for Awareness.
- Survival
- XP rate for Survival.
Damage
- Player Damage
- Damage multiplier for player-vs-player hits.
- Puppet Damage
- Damage puppets deal to players.
- Item Decay
- How fast items wear out over time.
- Food Decay
- How fast food spoils.
- Weapon Wear
- How fast weapons degrade when fired.
Survival & Metabolism
- Jump Stamina Drain
- Stamina cost multiplier for jumping.
- Climb Stamina Drain
- Stamina cost multiplier for climbing.
- Exhaustion Disabled
- If enabled, players never get exhausted.
- Metabolism Speed
- How fast hunger/thirst/body simulation runs.
Respawn
- Random Respawn Cost
- Cost to respawn at a random location.
- Sector Respawn Cost
- Cost to respawn in a chosen sector.
- Shelter Respawn Cost
- Cost to respawn at your shelter.
- Squad Respawn Cost
- Cost to respawn on a squadmate.
- Permadeath Threshold
- Fame threshold governing permadeath penalties.
Base Building & Raiding
- Base Building Disabled
- Whether base building is turned off entirely.
- Elements per Flag
- How many base elements you can build per flag.
- Multiple Flags
- Whether a player can own more than one flag.
- Flags per Player
- Maximum flags a single player may own.
- Base Decay Rate
- How fast base elements decay without upkeep.
- Raid Protection
- 0 = off, higher values enable raid protection windows.
World & Environment
- Day/Night Speed
- How fast the in-game day/night cycle progresses.
- Night Darkness
- How dark nights are (higher = darker).
- Sunrise
- In-game time the sun rises.
- Sunset
- In-game time the sun sets.
- Fog
- Whether weather fog can occur.
- Radiation
- Whether radiation zones are active.
- Animals
- Whether wildlife spawns.
- Animal Density
- How many animals spawn in the world.
- Cargo Drop Min (min)
- Minimum minutes between airdrops.
- Cargo Drop Max (min)
- Maximum minutes between airdrops.
Squads & Features
- Max Squad Size
- Largest squad size achievable (at max intelligence).
- Quests
- Whether trader quests are enabled.
- Voting
- Whether players can start votes.
- Mines & Traps
- Whether players can place mines and traps.
- New Player Protection
- Protects fresh spawns from PvP for a short time.
- Protection Duration (min)
- How long new-player protection lasts.